An article, "Augmented reality snags a coveted spot in classrooms" was written by Laura Devaney. An augmented reality uses technology to blend the real world with interactive and enhanced content. She begins the article by telling a story of student that holds a tablet in front of a series of famous paintings. On each painting, something comes to life-sounds, animation, or a pop-ups fact linking the painting to hhistorical events. This is augmented reality- which, due in part to an increase in access to mobile devices and augmented reality apps, is becoming increasingly common in K-12 classrooms, states Laura. She also explains how an art educator, Theresa McGee, feels towards using the augmented reality in the classroom. "Students can explore, and they really dig deeper into their own learning," Theresa says.
I feel this article was very helpful. It allowed me to become better acquainted with the term augmented reality. I feel through Laura's examples and her knowledge it would make me want to use augmented reality apps within my classroom. I feel this tool could better the students by allowing them to see the bigger picture of the lecture. I also feel any extra, outside the box tools help the students
No comments:
Post a Comment